#include <byteorder.h>
#include <stdint.h>
Go to the source code of this file.
Data Structures | |
union | float32 |
union | float64 |
Defines | |
#define | FLOAT32_BIAS 0x7F |
#define | FLOAT32_FRACTION_SIZE 23 |
#define | FLOAT32_HIDDEN_BIT_MASK 0x800000 |
#define | FLOAT32_INF 0x7F800000 |
#define | FLOAT32_MAX 0x7f800000 |
#define | FLOAT32_MAX_EXPONENT 0xFF |
#define | FLOAT32_MIN 0xff800000 |
#define | FLOAT32_NAN 0x7FC00001 |
#define | FLOAT32_SIGNAN 0x7F800001 |
#define | FLOAT64_BIAS 0x3FF |
#define | FLOAT64_FRACTION_SIZE 52 |
#define | FLOAT64_HIDDEN_BIT_MASK 0x10000000000000ll |
#define | FLOAT64_INF 0x7FF0000000000000ll |
#define | FLOAT64_MAX |
#define | FLOAT64_MAX_EXPONENT 0x7FF |
#define | FLOAT64_MIN |
#define | FLOAT64_NAN 0x7FF8000000000001ll |
#define | FLOAT64_SIGNAN 0x7FF0000000000001ll |
#define | FLOAT80_BIAS 0x3FFF |
Definition in file sftypes.h.